![]() I manage to export and edit, but when I'm re-importing it, i'm losing the texture. So I said I'm going to edit the hoodie mesh in an external editor and re-import it. I can change the way the tissue falls, but not really create new wrinkles. I tried for the last 5 days with the UE Cloth Painting tool (and lots of googling). I want to touch-up the shape of the hoodie (create more wrinkles, it looks too flat) on the male character of the UE MetaHumans. Suggested naming conventions, collaboration tips, common pipeline struggles and solutions. Including BP tools and options but also focuses a lot on C++ and "under the hood" details. Short form videos explaining individual Blueprint nodes.Ĭedric "eXi" Neukirchen's Network compendiumĪn overview of the fundamental networking structure in Unreal Engine.Ĭoncise & in depth. ![]() Unreal Engine Console Variables and Commandsīlueprintue - Paste your Blueprint Tutorials Unreal Engine Source Code (via GitHub must link accounts and be logged in). ![]()
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